Commit Graph

4 Commits

Author SHA1 Message Date
37a1741e0e add gamification characters (Duolingo-style mascot catalog)
New progress.Character model: an admin-managed catalog (same pattern as
subscription.Plan) of selectable mascots, each unlocked once the user's
XP crosses unlock_xp. No separate ownership table yet — unlocking is a
pure function of UserStats.xp, kept intentionally minimal since this is
the first of an incremental rollout the senior asked for.

- GET /api/characters — catalog with per-user unlocked/selected flags
- POST /api/characters/select — picks an active character, rejecting
  ones the user hasn't unlocked yet
- UserStats.selected_character_id tracks the pick
- seed_test_data now seeds 4 sample characters (owl/fox/turtle/lion)
  for local/staging testing

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-06 13:53:17 +03:30
a275eac7fd fix heart refill and grant unlimited hearts to active subscribers
next_refill_at was set on UserHearts but never read or recalculated,
so a heart lost to zero never came back. UserHearts.apply_regen() now
catches up missed 24h intervals on read/deduct, and lose_heart() starts
the timer only when it isn't already running.

Any user with an active (non-expired) subscription now skips heart
deduction entirely, regardless of which plan they're on — good enough
for now until per-plan perks are needed.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-05 13:26:49 +03:30
cb18c93a3e Harden auth, AI tutor, payments, and subscriptions 2026-08-22 04:42:36 +03:30
331148037e Initial commit - clean project structure 2026-08-18 16:48:15 +03:30